Posts Tagged ‘usability’

Fronteers 2009

Tibo BeijenSaturday, November 7th, 2009
fronteers-2009

About five months after having enjoyed server-side talks at DPC09 it was now time for front-end matters: Fronteers 2009. There’s no exaggeration in the description on the fronteers site: A stellar line up of speakers who are at the front of what’s happening in web-development. Generally speaking I really liked most of the talks and some of them pointed me to some interesting new techniques and ideas.

Slides of the presentation (if online) are listed at the Fronteers site and at the end of this post (same content, read along). I’ll briefly recap some of the (for me that is) most interesting parts.
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Usability: What does this button do?

Tibo BeijenFriday, October 9th, 2009
usability-what-does-this-button-do

In software development projects, paying proper attention to usability aspects, can greatly help ‘getting the message functionality across’. Usability is a field of expertise on its own and involves techniques like wireframes, prototyping and card sorting. Not every project is the same and (sadly) lack of time or budget can prevent specialized interaction designers to be involved in the project. This means that making the application ‘usable’ becomes the responsibility of graphic designers or developers (or it is neglected altogether). Not an easy combination of tasks…
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Annoying banners: A plea for quality

Tibo BeijenMonday, April 27th, 2009
annoying-banners-a-plea-for-quality

Banners play an essential role in many site’s business models so they are an inevitable price paid for all the free content that is available on the internet. To get a user’s attention a lot of practices are employed like animation, placement or sound (horrible). Today I stumbled on a T-mobile advert on the site nu.nl that indeed attracts a lot of attention but does so in a questionable way: It makes using the visited site almost impossible. (Not a new phenomenon and it’s certainly not the first time I encounter such a banner).

The T-mobile banner is positioned at the bottom of the viewport and is kept in place by javascript or actionscript. This means that during scrolling the banner shakes because the script reacts to the scroll event. No awards won but not a real problem either. But what is bad is the fact that in the orange area (note the little pun there) no link can be clicked. Something I didn’t notice at first resulting in rapid agitated clicking. See screenshot below:

T-Mobile banner on nu.nl

T-Mobile banner on nu.nl

As a ‘normal’ visitor that is just annoying but as a web-professional it irritates me to a great extend that there seems to be no technical need for this misbehaviour whatsoever. So what goes wrong? On a first glance there seem to be four roles involved:

  • Nu.nl: They need adds but it seems unlikely they want banners to block parts of their site and thereby cause user frustration.
  • The banner merchant. Doubleclick, adclick or whatever their names are. I’m not really into the advertisement business but I wouldn’t be surprised if different advertisement programs exist that site publishers can use: flashy or not, type of products promoted, sound or not, full page mayhem or not. That sort of differentiations. Normally adds on nu.nl aren’t this annoying so something might have gone wrong there.
  • The developer or company developing the banner. Perhaps there’s a tight deadline. Perhaps technical knowledge is lacking. Maybe they just don’t care…
  • The advertiser, in this case T-Mobile. Bottom line is: they want to get visitors to their site. But perhaps reputation might be a consideration. I think in most cases that the people reviewing a banner proposol don’t have the knowledge to determine that a banner has these unwanted technical side-effects. Or the prototype presented doesn’t show the problems.

So somewhere in the process things go wrong, be it a lack of knowledge or a lack of interest for the end-user. Sadly the result is a lack of quality having bad usability as a consequence.

To conclude this criticism in a more positive and constructive fashion I’ve made a quick css proof of concept showing that it’s perfectly possible to achieve the layout while preserving click access to the underlying site.

Bottom aligned banner proof of concept

It’s positioning is now done by using css position:absolute but could just as well have been javascript. The demo took about 15 minutes to make while watching tv. I haven’t tested it on IE6 so expect about 2 hours needed for that but even then development time seems reasonable. The advertisment html part is displayed below.

<div id="banner" style="background-color:purple;position:fixed;bottom:0;width:100%;height:80px;">
	<div id="bannerCenter" style="width:760px;height:80px;position:relative;margin:0 auto;background-color:red;">
		<div id="phone" style="position:absolute;width:100px;height:160px;left:660px;top:-100px;background-color:#666;z-index"100;">
		</div>
	</div>
</div>
</body>

Of course the real world is more complicated than can be described in a short article but it’s obvious that the examined banner is sub-par. In my opinion it would be wise, or at least nice, to take the user a bit more seriously.

Web Browser Zoom: Design consequences

Tibo BeijenSaturday, March 7th, 2009
web-browser-zoom-design-consequences

Over the years the display size of the average computer screen has increased. As a consequence nowadays more and more websites are designed with a 1024 width screen in mind. For example: BBC, Adobe and The New York Times. With at least 78% of the users using a 1024 or higher resolution screen the time seems right to move away from the 800px designs. But what about accessibility? And usability? And is full page zooming really better than text scaling?
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Engineering World 2009

Tibo BeijenWednesday, February 11th, 2009
engineering-world-2009

Past saturday (february 7th) I visited Engineering World, a conference organised by Sogeti, as both attendant and speaker. With my colleague Richard de Vries I delivered a presentation on the topic usability. I attended some interesing presentations of which two were about methodologies: One about SCRUM and the closing keynote by Ian Spence of Ivar Jacobsen International about Agile. The latter with all of the myths about Agile (Doesn’t matter where the team is going, as long as it’s going somewhere) being tackled in true Mythbuster fashion. Another (and totally different) presentation was about ‘augmented reality’ and was delivered by Touching Media. Picture yourself (in your younger years) in a Lego store, holding a box in front of a camera, and seeing yourself on screen with a 3D representation of the Lego model coming out of the box. Nice.